[Contains spoilers for Dracula: Love Kills]
I can't fully explain my weakness for adventure games about Dracula, but I seem to be growing a collection. Some of them are really good, mind — I'd easily rate Dracula 3: The Path of the Dragon in particular as one of my favourites — but it's clear that Dracula is an easy target for uninspired, formulaic game design. The mythology comes complete with easy choices for villains (Dracula and his servants), heroes (Harker and/or Van Helsing) and of course a damsel in distress (Mina). The aesthetics and locations are typical adventure game fare, including creepy graveyards and old castles. Plus there's the overhanging sense of sexuality without having to try too hard. Not that it stops some people from trying too hard anyway.