January 2016

10
Jan
2016

Crosses All over the Dormitory

Posted by Cha

The first time I heard the song Crosses by José González I was driving home.

I don't like to drive but I had honours fieldwork. 2004 was a year of pushing through and doing whatever needed to be done. My journey would take me almost 200 km west of the city, where I could see miles of paddocks, and wind turbines just visible in the distance. I'd visit the sorts of places where other drivers always wave, and you need to put a wheel in the dirt to squeeze past. I felt more comfortable in those quiet rural areas, on bumpy or unsealed roads similar to the places where I first learnt to drive. But they always come with a dose of melancholy. It can get lonely out on the plains.

01
Jan
2016

Cha's Games of the Year 2015. RymdResa

Posted by Cha

RymdResa (literally just space travel in Swedish) is one of the smaller, less well known games to make an impression on me this year, and probably one of the most flawed. But it fits into a category I'm particularly fascinated with. That is, games using roguelike and related mechanics for less typical genres or to create different moods.

I love roguelikes, or at least am fascinated with them, but even with the broader range of roguelites and roguelike-likes, they remain heavily associated with dungeon crawls and specific kinds of tension. The third genre label I could throw in there is "procedural death labyrinth", after all. That's clear enough. I want to see other kinds of stories here.