I made a Twine game earlier this year. You can play it here if you want. By now Fogged Up Mirror's had plenty of chance to be experienced on its own terms and I feel like dissecting it a bit.
This is just the sort of zinester project some people love to look down on. You can tick the boxes: short, linear, personal, can't control the outcome, lacks challenge. Game making as catharsis and self-care, with a small dose of education for the people around me. It's not even trying to be particularly appealing, really. I only expect interest from people who care about me personally, particularly like Twine games, or possibly have an investment in gender and identity issues.